40%
Reduction in CS tickets in casual games
• Reduction in the number of steps taken to resolve a user generated ticket by contextual data surfacing at the optimum point in a players journey we were able to convey the status of a users winnings, credits and withdrawals
• A deeper understanding of players issues in different games categories which enabled us in providing prompt and meaningful resolution to our user base
33%
Reduction in CS tickets in front runner card games like Rummy & Call Break
• System generated feedback by tracking & labelling of a user generated ticket
• Improved reads for tech related tickets on both devs and agents end by introducing issues & sub issues