Product Designer on
MPL — Ludo Win Playstore
Ludo Game project cover.
Design Note
A Free-to-Play port to the classic Indian board-game LUDO, for Google Play-store
UX Design
Visual Design
Gaming
Industry
Gaming
What is Ludo?
Ludo is a classic strategy board game that 2-4 players play individually or in partnership. Ludo originates in the Indian game, Pachisi, played around the 6th century. It is a viral game played widely across the globe.
Development Team
1 Designer
1 Illustrator
1 Product Manager
2 React Devs
1 QA
Facelift - Before & After
Primary Responsibilities
 Complete UX & UI revamp of the Ludo F2P Play Store App, keeping in line with the MPL branding
 Experience Design for new player onboarding
Challenges
1. User conversion of F2P users to MPL Pro
2. Discoverability & surfacing of new modes and formats for players
Project Impact
20%
Increase in player conversion to MPL Pro
Higher User Trust – Improved trust signals & a seamless transition from free-to-play encouraged more players to join MPL Pro, enhancing monetization.

Flexible Experimentation – The optimized UI allowed the team to test different lobbies & pot sizes, leading to better player participation & retention.
11K+
Daily Active Users from 7K
Enhanced Visual Appeal: Player feedback indicated higher satisfaction with the updated intuitive interface design.

Increased Player Trust:  An increase in repeat sessions & longer playtime per player due to clearer navigation, improved game states, & consistent design patterns.
Login
FTUE
Home & Lobby
Key Takeaways
Ludo F2P Experiments Informed RMG Strategy – Insights from Ludo’s free-to-play (F2P) experiments provided valuable learnings for refining user engagement and conversion strategies in Rummy and Fantasy real-money gaming (RMG) apps on the Play Store.  

Visual Design Drives Trust & Engagement– A well-crafted visual experience isn’t just aesthetic; it enhances usability, fosters player trust, and encourages deeper engagement, directly impacting retention and monetization.  

Data-Driven Lobby Design for Player Segmentation – Experimenting with different cash entry points helped us gauge player risk appetite, enabling data-backed segmentation into soft and hard currency users, leading to better personalization and monetization strategies.
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