Senior Product Designer on
Call Break
About
Experience Design & Visual Design for the IP & Free-to-play port  for Google Play-store
UX Design
Visual Design
Gaming
Industry
Gaming
What is Call Break?
Call Break is a strategy and skill-based multiplayer card game played largely across India and Nepal. Played over five rounds with four players using a standard 52-card deck.

My team and I built the 0-to-1 F2P version for the Google Play Store showcasing different game modes and lobbies, refining the gameplay experience for a larger casual gaming user base. Our goal was the conversion of the causal player base to a real money gaming platform. We integrated a wallet connecting to the MPL Pro app, optimized UX for short and fun gaming sessions, and enhanced user engagement through strategic design improvements.
Team
2 Designers
1 Product Manager
2 React Devs
2 Unity Devs
1 QA
Dm for Walkthrough
Primary Responsibilities
 0-to-1 Product Development – Led the UX/UI design from the ground up, shaping the game’s core interactions, visual hierarchy, and player journey to optimize engagement for the casual gaming audience.

 MPL Brand-Aligned Revamp – Overhauled the game’s visual design to maintain brand consistency, ensuring it adhered to MPL’s Brand Design direction.

 Card Back Designs & Visual Customization – Designed distinctive card back variations that not only reinforced brand aesthetics but also provided personalization options
Challenges
1. User conversion of F2P users to MPL Pro
2. Discoverability & surfacing of new modes and formats for players
Lobby & KYC Design
FTUE Pop-up, Home & Wallet Design
Next Project
Rummy
Visual design & concepts for IAPs & game experience facelift